«Digital badges and other innovations on Open edX»

Mikel Amigot and Daniel T. Hickey

Abstract

IBL Studios Education has developed the first badge-based technology for the Open edX learning platforms. These badges are digital credentials that recognize and verify students’ achievements and skills at any point in time.

The majority of students in MOOCs neither complete their courses nor receive completion certificates, but many pick up relevant skills and experiences along the way. By issuing badges professors solve this problem. The badges allow instructors to increase students’ engagement and provide independent learners with proof of their accomplishments.

New York City-based IBL Studios Education has written an external component, called an XBlock, for the Open edX software platforms. The “IBL Open Badges” XBlock allows professors to set up a badging strategy for their courses in order to award learners with this type of micro-credential.

Our XBlock is a unique development in the Open edX ecosystem. Technically it is able to extract scores from the grade book, determine eligibility for a badge, establish a secure connection to a badge provider –for now Achievery.com– and issue the badge.

This is not a small software development. Before us several developers tried to solve the badge problem on the edX ecosystem but failed. We got results within two months. We presented this achievement in Harvard University at the Open edX Developers Conference, celebrated during mid-November in Cambridge, Massachusetts.

Conceptually, the solution was conceived by IBL’s CEO, Michael Amigot, and George Washington University’s Professor Lorena A. Barba. IBL’s engineering team wrote the XBlock software that connects edX to Achievery.com’s API through a client written in Python. The project was funded by George Washington University. Indiana University and the MacArthur Foundation provided consultancy support.

The first integration of this badge technology took place early in December on the “Practical Numerical Methods with Python” MOOC, a course released at the George Washington Online Open edX platform. This MOOC, conducted by Professor Lorena A. Barba, has issued 115 badges so far.

These badges are being issued upon completion of graded modules, set up at the subsection level.

These badges may contain student links providing evidence of their learning through their GitHub repositories.

Bios

Michael Amigot is the CEO and founder of IBL Studios Education, a New York City-based IT consultancy firm specialized in building Open edX ecosystems. IBL provides technical solutions pertaining to Open edX software and courses for two prominent academic institutions in the U.S.: George Washington University and Cooper Union.

Daniel T. Hickey is an Associate Professor and Program Coordinator with the Learning Sciences program at Indiana University in Bloomington, and a Research Scientist with the Indiana University Center for Research on Learning and Technology.  He completed his Ph.D. in Psychology at Vanderbilt University and a postdoctoral fellowship at that Center for Performance Assessment at Educational Testing Service.  He studies situative and participatory approaches to assessment, feedback, and motivation, mostly in online and game-based learning contexts. He has directed projects in these areas funded by the National Science Foundation, NASA, and the MacArthur Foundation, and has published papers in leading journals.  His full bio is here.

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